Wellness Express
Self-service healthcare kiosks that put essential OTC products where people already are, not only where pharmacies are.
View case studyI combine product design, UX research and interaction design to turn ambiguous problems into structured, usable experiences, the same instinct that took me from Digital Marketing into UX.
Before I open Figma, I want to know who's struggling and why. Jumping to a screen too early just designs around the wrong problem.
The brief is rarely the real problem. I dig until I find what's actually causing the friction, that's usually where the useful work starts.
Most systems are more tangled than they look. I map them out until the complexity is visible, that's what makes it possible to simplify.
My first idea is rarely my best one. I push through a few directions before committing, so the solution is chosen, not just accepted.
I'd rather be wrong in a test than wrong in production. Research and feedback are how I check my own assumptions before they ship.
A selection of case studies that show how I approach, solve and design for real-world challenges.
Self-service healthcare kiosks that put essential OTC products where people already are, not only where pharmacies are.
View case study
A civic services app buried pending dues behind fields residents had to remember. Redesigned around recognition, not recall.
View case study
A mix of research, design and systems thinking that helps turn complex problems into usable, scalable products.
Frame the problem. Connect the dots. Shape the product.
Ask better questions. Find the patterns. Test the assumptions.
Map the journey. Shape the interaction. Make it tangible.
Create hierarchy. Build consistency. Design for scale.
Align the team. Document the thinking. Move from idea to build.
Netwin Infosolutions
Started in Digital Marketing, working closely with digital products, campaigns and user behaviour. That grew into UI/UX responsibilities for client and in-house projects: user personas, journey mapping, reusable design systems and employer branding.
Sandip University
Graduate research and studio training in user experience design, systems thinking and interaction design.
University Topper · Gold MedalistSandip Institute of Technology and Research Centre
Foundational engineering education in Information Technology.
I'm Sumeet, a Product Designer with an M.Des in User Experience Design, where I graduated as a University Topper and Gold Medalist.
I started in Digital Marketing, learning how people respond to messages, offers and flows. That curiosity about behaviour pulled me toward UX, understanding not just what people click, but why. Today I combine that research instinct with systems thinking and business context to design products that are easier to understand, use and scale.
Outside design, you'll usually find me drawing, exploring new ideas, watching Pokémon or a good web series, or simply talking to people and learning how they think.
Things that influence how I design
Understanding why people behave the way they do.
Understanding how small decisions affect larger experiences.
Questioning assumptions before accepting them.
Using sketches to explore ideas before opening Figma.
I'm someone who enjoys making things, understanding people, and exploring ideas. I love a good conversation, a creative challenge, and discovering something I didn't know yesterday.

Creative by nature.
Curious by default.

Interests
Drawing, sketching, creative experiments and bringing ideas to life.
Psychology, human behaviour, conversations and understanding what makes people tick.
Travelling, technology, AI and discovering new possibilities.
Pokémon, gaming, movies, web series, music and books.
The world outside my desk
New places, different perspectives, good conversations and little moments worth remembering. There's always something interesting to discover.




